Engineering & Technology

LEGO Education solutions help to ensure that confidence builds year after year, from pre-K through secondary education.at through this mission we can build students’ confidence in their ability to learn and solve problems, setting them up for lifelong success in a rapidly and continually changing world.

Kinder Robotics (Age 4-6)

Level1: Introduction to LEGO blocks and Engineering Systems.

Students will dive into the basics of building different LEGO models.Building models,structures in a fun manner to develop motor skills. Students construct functioning mechanical gadgets and are exposed with Ozobots. They also use very simple drag and drop programming blocks to perform different activities. Students complete multiple projects related to robotics using Lego sets.

Build bricks and lego to form a structure , collobarate as a team and demonstrate what they have build for different activities.

Level 2: Introduction to Robotics

Students will be introduced with Ozo-bots, dash and dots similar to coding (Kinder coder) plus building a Lego around the activity.

Students will be using block-based and draw based coding to operate the Ozobots and dash and dots with various activitiesStudents will dive into the basics of building different Lego models. 

Students will be introduced with Sphero using block based coding.

Students are encouraged to use their Engineering skills to create robots and make them work. Students will also learn about sensors and parts of WeDo 2.0. Students will use Lego bricks mainly to build robots. Students will complete multiple projects related to robotics

Prerequisite: Kinder Robotics Level 

Students will dive into start using Lego WeDo 2.0 smart brick to create a little robots and program them using drag and drop programming blocks to move it around. Students are encouraged to use their Engineering skills to create robots and make them work. 

Simple Machines and Mechanisms

Students learn about concepts of early Simple Machines and their mechanisms. Students experience and experiment on gears, wheels and axles, levers, and pulleys. Students observe, test and understand the operation of simple and compound machines in daily life.

Prerequisite: Kinder Robotics Level 2

Force Motion and Energy

Students will learn all about simple and powered machines through exploration process. They observe and learn about motors and start modeling physical behaviors. This learning will boost their understanding towards how some of the machines in their daily life are created and principles behind them.

Build and program a Pull-robot

Students will follow the building instructions to create a Pull-robot. This Pull-robot will pull some objects placed in his basket. This investigation can be done on various types of surfaces, like wood or carpet. 

Prerequisite: Kinder Robotics Level 3

Junior Robotics (Age 7-9)

Stage1 (Beginner): Kinder Robotics level4 programs are been introduced in paced manner before proceeding to stage 2.

Stage2 (Kinder Robotics): Vehicular models

Students will learn about motion and impact by building a variety of vehicles. Will start using LEGO® WeDo 2.0 smart brick to create a little robots and program them using drag and drop programming blocks to move it around. Students are encouraged to use their Engineering skills to create robots and make them work. Students will also learn about sensors and how to use them and how to program sensors. Students use Lego bricks mainly to build robots. Students complete multiple projects related to robotics

Racing Car Robot is built with the parts from the LEGO Education WeDo 2.0 set. Which will drive straight, and steer when driving backwards using just one motor and other activities.

Moving Models

Students design, build, and program stationary and moving robotic models. They learn STEM concepts, including speed, structural stability and metamorphosis to create and program interactive models that use motors, sensors and block-based programming interfaces.

 

Prerequisite : Junior Robotics Level 1

Robot Navigation 

Students design, build, and program stationary and moving robotic models. They learn STEM concepts, including speed, structural stability and metamorphosis to create and program interactive models that use motors, sensors and block-based programming interfaces.

Prerequisite : Junior Robotics Level 2

Team Project and Individiual Project

Students are been introduced to sample project either in dash and dots or WeDo with a team to collaborate and are given a complex project to complete where they had to demonstrate to complete the advance level

Prerequisite : Junior Robotics Level 3

Tween Robotics (Age 9-12)

Stage1 (Beginner): Kinder Junior level programs are been introduced in paced manner before proceeding to stage 2.

Stage2(Junior Robotics): Enhanced Robotic Functions & Powered Machines and Energy Systems

Students learn, build explore all about Powered machines and renewable energy systems. They build a variety of powered machines such as fire and rescue, dragsters, and tower cranes etc.  They Students design, build and test their models and note their observations. They improve and re-design the model functionality until they achieve the planned outcome

 

 

Pneumatic and Hydraulic Systems

Student will learn about different designs and how it affects the efficiency in power generation. Students will learn about techniques of using gas powered systems to create force, friction or moment. They also learn about how different systems work, and how gas pressure can be used in robotics and explore kinetic and potential energy. They test, improve and redesign their models to increase efficiency. This learning will further boost their know ledge and skills in various Science Technology Engineering and Math

 Prerequisite : Tween Robotics Level 1

Team Project and Individiual Project

Students are been introduced to sample project with a team to colobarate and are given a complex project to complete where they had to demonstrate to complete the advance level

 Prerequisite : Tween Robotics Level 2

Selected Students are introduced to First Lego League Jr Competition based on their assessment.

Robot Design and drive training using EV3 Mindstorms

Students are introduced to the basics of LEGO® Mindstorms™ EV3. Learning and understanding how to effectively use LEGO® pieces to create dynamic projects. Design and build your first robot. Start using sensors and learn to program your robot. Program your robot to follow line, sense obstacle course, create decision units, loops, switches and feedback unit. EV3 – Engineering Challenge: SumoBots

Selected Students will be working in parallel for First Lego League Jr Competition.

Prerequisite : Tween Robotics Level 3

 

Master Robotics (Age 12 and above)

Stage1: Beginners without prior knowledge about robotics will be introduced to wide range of robots starting with Ozobots, Dash and Dots,Wedo2.0 in paced and in effective manner for them to catchup before starting LEGO® Mindstorms™ EV3.

Stage2: (Students who already aware about basic robotics or Completed Tween Robotics level 3)

Students are introduced to the basics of LEGO® Mindstorms™ EV3. Learning and understanding how to effectively use LEGO pieces to create dynamic projects. Design and build your first robot. Start using sensors and learn to program your robot. Program your robot to follow line, sense obstacle course, create decision units, loops, switches and feedback unit.

Virtual Robots Kit is used to work with multiple robots and projects are given to students to demo.Virtual Robotics Toolkit (VRT) is a robotics simulation software that allows you to design, build and program virtual LEGO Mindstorms creations, without the need for a physical robot.

Student will be introduced VRT by starting with Sim Basics & Maze Project, which helps them to learn how to connect the MINDSTORMS® programming environment to the simulator. This will allow them to solve the maze by writing their own programs using MINDSTORMS® software and uploading it to the existing virtual robot in the simulator.

Students are introduced to Circuits and Computers,See, Touch, Repeat of actual Lego EV3 Robots

Prerequisites: At least 10 years of age or Tween Robotics Level 4

Students will continue activities with below projects.

Clean-up Challenge- is the “build” challenge in this training series. While students can use the given robot to clear the playing surface, the real goal here is to introduce LEGO Digital Designer and demonstrate how they can use the Draw import wizard to work with their customized robots in VRT.

Apartment is the last in the series of training projects. Here students can use the given robot along with its various attachments, and use our skills to program it to navigate around the room and vacuum the blocks littered on the floor. They do in the actual robot after completing in VRT.

Students are asked to complete Engineering Challenge: Robo-Tagger, Robo-Science Accident Challenge

Students are Introduced to LEGO® Education SPIKE™ Prime

Prerequisite : Master Robotics Level 1

 

Advanced Programming Techniques and Competitive Robotics Techniques

Students are challenged with various EV3 challenges which are not limited to following, Engineering Challenge: Hand Slapper Challenge,Line Racer,Cube Wrangler, Group Challenge: Follow the Leader.

Students will be introduced to the fundamentals of  LEGO® Education SPIKE™ PrimeRobotics, learning about different parts and sensors.  They will then use this knowledge to create different SPIKE robots capable of successfully completing tasks.

Selected Students are introduced to First Lego League Competition.

Selected students will be provided an oppurtunity to volunteer junior students for WeDO/EV3/SPIKE.

Prerequisite : Master Robotics Level 2

AI and Machine Learning Basics with Python/Java

Students are introduced to the power of AI and Machine Learning using python or Java programming on Mindstorms EV3 or  LEGO® Education SPIKE™ Prime

This can be a great foundation for student to learn AI and ML concepts which are in great demand. Objective of this program is to equip the student with futuristic and 21st century skills and provide a great career path options. 

Students will be introduced to the fundamentals of VEX IQ Robotics, learning about different parts and sensors.  They will then use this knowledge to create different Vex robots capable of successfully completing tasks.
 

Students will be coming up with project as a team or individual and execute a demonstration using any of EV3,SPIKE or VEX IQ.

Prerequisite : Master Robotics Level 3